Statement of Research Interests:

Informing Impactful Research in Educational Technology

 

The agenda for my future scholarship is to integrate the multiple strands of my previous research into a comprehensive model to increase the impact of educational technology as it is used in both formal and informal settings.  Educational technology in this sense is not limited to computer-based learning environments.  Instead, I consider it to be any systematic application of learning science to effectively facilitate learners’ accomplishment of educational goals.  As such, my focus encompasses the effectiveness and efficiency of instructional tools regardless of the medium in which they are instantiated.

 

Theoretical Perspective

Having worked within both the cognitive psychology and learning sciences perspectives, I am working to combine the strengths of each with regard to both knowledge base and methodological assumptions (Feldon, 2007a).  The model I have developed builds on Robert Mislevy’s (Mislevy et al., 2002) three part cognitive model of complex data assessment, which identifies a task model (the optimal/expert model of performance for a target task), a student model (the learner’s attempt to perform the target task), and an evaluation or evidence model (assessment parameters used to evaluate student model in relation to task model; typically linked to normative/predictive statistics).

 

Figure 1.  Mislevy’s model of complex data assessment.

 

The key element that I see as missing from this Mislevy’s approach is the consideration of context as it relates to situation (learning is situated and requires an understanding of the student’s goals in context), culture (both learning and performances are constrained by normative cultural dynamics), and instantiation (constraints and affordances of the


educational technology in relation to human cognitive architecture [e.g., cognitive load]).  Therefore, a more complete version of the model would be:

 

Figure 2.  Expanded assessment model to account for context.

 

However, this model captures only the assessment of learners’ performances without incorporating the instructional side of the learning experience.  Given that the design decisions made by teachers and other architects of learning environments meditate learners’ access to and comprehension of knowledge, a full picture of learning requires attention to instructional design as it links the knowledge and perspectives of experts with those of learners. 

 

Figure 3.  Instructional design as mediation between expert knowledge and student understanding.

My previous research has explored the interactions within either the learner performance model or the instructional design model.  For example, my examination of computer-based training and simulations (Clark & Feldon, 2005; Clark, Feldon, Howard, & Choi, 2006; Feldon, 2004; Feldon & Gilmore, 2006) and informal virtual learning environments (e.g., Kafai, Feldon, Fields, Giang, & Quintero, 2007) reflects the convergence of the four circles in Figure 2.  Specifically, my work with Yasmin Kafai on young science learners’ interactions within the virtual world of Whyville was instrumental in understanding the full role that context can play in the interpretation of supposedly objective data (Feldon & Kafai, in press).  However, my research in instructional design related to cognitive task analysis (e.g., Feldon & Clark, 2006; Clark, Feldon, van Merriënboer, Yates, & Early, in press; Yates & Feldon, 2008) and implications of expertise for instruction (e.g., Feldon, 2005, 2007b; Feldon, 2007c; Feldon, 2007d) examines only the mediated relationship between expert knowledge and student learning materials illustrated in Figure 3.

 

Consequently, as I move forward, I am looking for the opportunity to engage with colleagues to identify the key interactions that shape learning through a comprehensive model:

 

Figure 4.  Comprehensive model of impactful educational technology.

 

Meeting this challenge will require the integration of many perspectives that have historically been considered opposite poles:  experimental and design-based methodologies, multiple grain sizes and units of analysis, and educational technology, educational psychology (social and cognitive), and learning sciences.

 

Current Research

I am currently working on several projects to move toward a full integration of all facets of the above model.  My STEP grant from NSF (DUE #0653160) applies distance learning technologies to augment students’ current learning experiences in undergraduate biology by delivering just-in-time training based on cognitive task analyses of expert scientists’ research practices.  In addition to direct evidence of improved student achievement and retention within the biology major, my colleagues and I also hope to find that our intervention produces instructional affordances within the contextual model that lead to more equitable outcomes across demographic groups through a decreased dependency on informal support structures that are not universally accessible.

 

My NSF REESE grant (DRL #0723686) examines the interplay between graduate students in STEM disciplines and the contextual, task, student, and evaluation models.  Our hypothesis is that graduate students who engage in both inquiry-oriented teaching and lab research experiences during their graduate training develop their research skills at a faster rate than their counterparts who only participate in one or the other of those activities.  In this project, we are exploring the students’ changing perspectives on their research, the role of teaching, and the interactions between research and teaching as they evolve during their graduate studies.  Obviously, the students’ understanding of these issues is strongly influenced by the cultural contexts within which they work as instructors and researchers.  Further, incorporating their personalized roles and experiences into the assessment of their skills presents opportunities to refine my thinking on appropriate and effective ways to shape evidence models to account for cultural and contextual influences.

 

Outside the university setting, I am also collaborating with Richard Clark to pilot and institutionalize the first new instructional design system used by the U.S. Army in 30 years.  In addition to testing the instructional effectiveness of cognitive task analysis-based instruction in a professional education setting, we are working to understand and influence the army’s cultural understandings of learning, training, and assessment.  These experiences are proving invaluable as I work to conceptualize a broader understanding of contextually grounded instructional design.

 

Future Directions

Although my current research projects will be in data collection for the next several years, I am in the early stages of planning my next project.  In order to capture the nuanced interactions between each of the elements in the model, I want to leverage the data capture abilities of a massive multi-user virtual world to study training and professional collaboration mediated in that context.  Specifically, I am looking for a web-based environment (likely in Second Life) where early-career professionals interact with senior mentors as they develop both their technical skills and their socialization into their profession.  My goal is to develop and validate design principles to guide the development of affordances that can shape social learning interactions to maximize the attainment of learning outcomes.

 

References

 

Clark, R. E., & Feldon, D. F.  (2005).  Five common but questionable principles of

multimedia learning.  In R. Mayer (Ed.), The Cambridge Handbook of Multimedia Learning (pp. 97-115).  New York: Cambridge University Press.

Clark, R. E., Feldon, D. F., Howard, K., & Choi, S.  (2006).  Five critical issues for web-

based instructional design research and practice.  In H. F. O’Neil, Jr., & R. S. Perez (Eds.), Web-based learning: Theory, Research and Practice (pp. 343-370). Mahwah, NJ: Lawrence Erlbaum Associates.

Clark, R. E., Feldon, D., van Merriënboer, J. J. G., Yates, K., and Early, S.  (2008).  

Cognitive task analysis.  In J. M. Spector, M. D. Merrill, J. J. G. van Merriënboer, & M. P. Driscoll (Eds.).  Handbook of research on educational communications and technology (3rd ed.) (pp. 577-593). New York:  Routledge.

Feldon, D. F.  (2004).  The benefits of an efficiency metric in the evaluation of simulation

task performance.  Presented at the Annual Meeting of the American Education Research Association.  San Diego, California: April, 2004. 

Feldon, D. F.  (2005).  Challenges for defining and using expertise in education. 

Symposium presented at the Annual Meeting of the American Educational Research Association.  Montreal, Canada: April, 2005.

Feldon, D. F.  (2007a).  Discussant paper: Technology research on multimedia learning:

A session in honor of William Winn.  Presented at the Annual Meeting of the American Education Research Association. Chicago, Illinois:  April, 2007.

Feldon, D. F.  (2007b).  Cognitive load in the classroom:  The double-edged sword of

automaticity.   Educational Psychologist, 42(3), 123-137.

Feldon, D. F.  (2007c).  Experimental design and analysis strategies:  What experts do

but fail to report.  Presented at the Annual Meeting of the American Education Research Association.  Chicago, Illinois: April, 2007. 

Feldon, D. F.  (2007d).  Implications of research on expertise for curriculum and

pedagogy.  Educational Psychology Review, 19(2), 91-110

Feldon, D. F.  (2007e).  Experimental design and analysis strategies:  What experts do

but fail to report.  Presented at the Annual Meeting of the American Education Research Association.  Chicago, Illinois: April, 2007. 

Feldon, D. F., & Clark, R. E.  (2006).  Instructional implications of cognitive task

analysis as a method for improving the accuracy of experts’ self-report.  In G. Clarebout & J. Elen (Eds.), Avoiding simplicity, confronting complexity: Advances in studying and designing (computer-based) powerful learning environments (pp. 109-116).  Rotterdam, Netherlands: Sense Publishers. 

Feldon, D. F., & Gilmore, J.  (2006).  Patterns in children’s online behavior and scientific

problem-solving: A large-N microgenetic study.  In G. Clarebout & J. Elen (Eds.), Avoiding simplicity, confronting complexity: Advances in studying and designing (computer-based) powerful learning environments (pp. 117-125).  Rotterdam, Netherlands: Sense Publishers. 

Feldon, D. F., & Kafai, Y. B.  (in press).  Mixed methods for mixed reality: Overcoming

methodological challenges to understand user activities in virtual worlds.  Educational Technology Research and Development.

Kafai, Y., Feldon, D., Fields, D. A., Giang, M., & Quintero, M.  (2007).  Life in the time

of Whypox: A virtual epidemic as a community event.  In C. Steinfield, B. Pentland, M. Ackerman, &. N Contractor (Eds.), Communities and Technologies 2007 (pp. 171-190). New York: Springer.

Mislevy, R., Steinberg, L. S., Breyer, F. J., Almond, R. G., & Johnson, L.  (2002). 

Making sense of data in complex assessments.  Applied Measurement in Education, 15(4), 363-389.

Yates, K. A., & Feldon, D. F.  (2008).  Towards a taxonomy of cognitive task

analysis methods for instructional design: Interactions with cognition.  Human Factors.